Friday, 26 May 2017
Thursday, 25 May 2017
I'm getting much closer to a print version of the book. You can now download the completed text, with more games than have been posted to the bog, in .doc format from the Useful Links page.
This version of the text was prepared with the printed book in mind, so you will find the fonts used included in the .zip folder (EB Garamond is a free font collection that can be distributed).
Sunday, 4 September 2016
Three play for themselves to win the most card points. This should be one of your two entry points into tarot gaming but, while simple to learn, it should not be dismissed as an excellent and challenging game in its own right.
Saturday, 3 September 2016
As Scarto, this should be one of your entry points into tarot gaming and should also not be underestimated. Four play in fixed partnerships with their partners seated opposite each other with the goal of winning the most card points.
Strictly speaking, Tarocchi is the general name for Tarot games in Italy but as all the others I’m listing have their own names and ‘Tarocchi for four as played in Piedmont’ is a bit long-winded, we’ll grant it the name. It is well deserved though, as this is a classic game and along with Scarto it is the basis for some of our original games listed afterwards.
Friday, 2 September 2016
The game of Conference is a ‘dead’ game now but worth reviving, if only for learning and for those whose style of game play is hopelessly informal (yes you, Bindi, Rebecca, and Jossie).
Four play in fixed partnerships and, unusually for such games, they sit next to each other. The goal is simply to win the most card points. The Conference rule allows partners to discuss their hands and strategy.
The game of League is original and does away with this rule but implements a novel order of play from a Hungarian game, that makes for some interesting strategy.
There are two other original – and entirely optional – rules sets introduced: Allegiances and Gallowglass.
Monday, 29 August 2016
Good two player card games are notorious for being few and far between. I cannot claim that this is anything special but it does attempt to address some of the problems these games face. It was developed on the train to Manchester Piccadilly and that seemed like a good enough name for it.