Monday, 29 August 2016

Good two player card games are notorious for being few and far between. I cannot claim that this is anything special but it does attempt to address some of the problems these games face. It was developed on the train to Manchester Piccadilly and that seemed like a good enough name for it.

Sunday, 28 August 2016

Devised on the same holiday but just after devising a new truffle at my niece’s request, hence the name. I called the truffle Tarocco, which was appropriate, it being orange, cherry, and almond.

Saturday, 27 August 2016

In France this is simply Jeu de Tarot, which just means The Game of Tarot. There may just be the one game in France now but this book is full of games of tarot and so I’ve chosen an archaic French spelling to distinguish it. The basic game is for four players but there are variants for three, five, and six players (the later will have its own chapter). This is possibly the most widely played tarot game and I have known players as far afield as Spain to Ukraine. This alone makes it worth adding to your gaming repertoire but it is also a very good game in its own right and I particularly recommend the five player version as one of the best and most fun games I have ever played.

In France there is a nationwide Tarot Federation that oversees ‘official’ rules – but really, those are just the rules official to it and the tournaments organised for its members. In fact there is a great deal of ‘unofficial’ variation in how this is played and as according to Bunbury is no more according to a Federation than it is to Hoyle, the rules given here are the ones found most – fun according to Bunbury.


Everyone plays for themselves, save for the five player version in which a Declarer calls for a partner. The goal for the Declarer is to win the number of card points required, which is dictated by the number of Honours they win in their tricks – everyone else’s job is to prevent that.

Friday, 26 August 2016

The Taroux of Six is, obviously, for six players but in a satisfying arrangement of three fixed partnerships, all seated alternately so that partners are opposite with two opponents on either side of each of them.

Wednesday, 24 August 2016

In Mitigation three play for themselves to win the most card points. The game is the first that features a negotiations to determine if the hand is played or not.

Tuesday, 23 August 2016

The Piedmontese games of Partita are probably derived from the Bolognese games of the same name that are no longer played there. They inherit the Bolognese tradition of treating The four Powers (The Female Pope, The Empress, The Emperor, and The Pope) as having equal rank. They also use a reduced pack of just 54 cards created by omitting the lowest six pip cards in each of the four nation suits.

Knock is another game for four played in fixed partnerships with partners seated opposite each other and trying to win the most card points. It allows a number of visual signals to communicate between partners.

Monday, 22 August 2016

This is a three player game where all play for themselves. It’s twist has players keep tally of their scores as they play and going out when they reach 35 card points.